Engineering Arena

20190427 – STEM Games logo – Arena E – bijeli tekst(1)

What?

Project task consists of three stages. The competitions last three days and each day represents one stage. The teams will get their problems in the morning. They have to solve it till the afternoon when they have to come up with the solution. They are being ranked on daily lists. The fourth day is reserved for finalists who will present their solutions to the expert jury. The expert jury picks a winner of the Engineering Arena.

Who?

At the problem-solving competition in the Engineering Arena, all regular mechanical engineering, electronics, computing, mechatronics, and naval architecture students can participate in.

who
why

Why?

Scientists, computing companies, banks etc. all submit to great computing resources in this digital age. Sometimes one computing server isn’t enough to process data, or even two or three of them. In that case, more demanding and tougher configurations are needed to process data. A data center does that exactly. It has a built-in system made up from several dozens and hundreds of computing services that are integrated into one whole assembly. It processes data much easier and efficiently. Constructing, configuration, and preparation of the data center isn’t such an easy job. It is necessary to include many factors and calculations so that the data center would perform harmonically without any kind of influences on the data process. This Arena researches the most efficient and quality way to construct a data center so that the following researches, science, flow, and data processing would went smoothly and continue the growth of this modern digital age.

Download the assignment 2022

Download the results 2019

Download the assignment 2019

Download the assignment 2018

First day results

Competences

Energy systems analysis

Designing of air-conditioning systems

Basics of sensory evaluation

Familiarity with renewable sources of energy

Basics of electro energy system design

Computer simulation knowledge

Knowledge in MATLAB/Octave/Python or other programming tools for calculations

Teamwork

Problem analysis

Presentation skills

Jury members

Luka_Kovacic_Stem_Games_Photo

Luka Kovačić

Jury member, Vertiv

Luka Kovačić was born in 1996, in Split. After he finished gymnasium in Omiš, he enrolled in the Faculty of Mechanical Engineering and Naval Architecture in Zagreb. After he finished his degree in Energetika, he found a job in 2020 at Vertiv. He started as an Air-conditioning Engineer and had an opportunity to work on many different projects within the growing IT industry in a relatively short time. His job involves air-conditioning calculations and components selection, as well as the heat load calculations, CFD analysis, and the construction of the final documentation.

Mentors

Krunoslav Peran AITAC mentor

Krunoslav Peran

Engineering arena, AITAC

Krunoslav Peran works in AITAC, which is headquartered in Kastav. As a mechanical engineer and the leader of the development department in AITAC, he is in charge of planning and tracking of all activities in the department. As a mentor at STEM Games, he sees the opportunity to share his experience, gathered from his work environment, with the participants and to get to know students which are interesting to AITAC as interns and potential employees.

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Luka Vučetić

Engineering arena, FESTO

Luka Vučetić comes from Zagreb, where he graduated in mechanical engineering at the Faculty of Mechanical Engineering and Naval Architecture and majored in Mechatronics and Robotics. His business career started in the company Festo, where he first worked as technical support for didactics and electrical automatization. He is currently occupied with holding educations for high-school teachers and college professors, publishing educational sites, and also with the production of the offers and orders for pneumatic and electrical automatization.

Matko_Glucina_mentorski

Matko Glučina

Engineering arena, Faculty of Engineering in Rijeka

Matko Glučina is a master engineer in Electrotechnics. He finished his degree at the Faculty of Engineering in Rijeka, where he has become a part of RITEH AI and Robotics, a research group that explores approaches to new problems. He also works at the CEKOM Smart City project intended for underground infrastructure identification by applying an artificial intelligence algorithm. Matko likes to experiment with electrical components and fry fuses in his spare time. He is the only man who managed to overthrow a high-performance Z4 HPC Cluster computer. He likes to be in nature and play various video games from time to time.

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Sandi Baressi Šegota

Engineering arena, Faculty of Engineering in Rijeka

Sandi Baressi Šegota is an assistant and a Ph.D. student of Electrotechnics at the Faculty of Engineering in Rijeka, where he had finished his undergraduate and a graduate degree in Computing. He’s occupied with evolutional and industrial robotics at the Institute for Automatics and Electronics by applying artificial intelligence in many different fields including medicine and complex engineering systems. He is also maintaining the Z4 HPC Cluster. Sandi Baressa Šegota is also a member of the research group RITEH AI & Robotics. In his spare time, he likes to get lost in the woods with Žuža, a mixed breed. He pursues astronomy as a member of the management board of the Astronomy Association “Istra” Pula.

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